Connecting
GAME DEVELOPMENT CONTROL ROOM
Know what is playable.
Choose the next move.
One calm surface for the current build, active work, and the next useful action.
Connecting
Reading project state
CURRENT WORK
Loading current work…
Reading the active project lane.
LATEST SIGNAL
What changed
No current signal yet.
CREW STATE
Who is available
Reading crew state…
Talk to GLEE
Ask GLEE to build, research, investigate, plan, or manage something.
Conversations can become durable work: GLEE can delegate tasks, run agents, verify results, and let you continue later.
Workflows & Agents
GARL Research Loop
idle
Autonomous Research Loop
Self-Improver
—
Research System
—
Agent Bus
No active jobs
Agent Activity
No agent activity yet
Trigger Conditions
code changed
test failure
latency spike
experience growth
experiment failure
idle (30min)
Proof & Sources
Source cards appear here when a turn produces verifiable claims.
System Status
Backend
Checking
Active Space
Unknown
Install
PWA / WebView
Provider
—
Usage
Seats
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Two-terminal control
Crew Terminals
Project Lead
Project
guest@glee:~$Waiting for live terminal stream…
Build Lead
Build
build@glee:~$Waiting for live terminal stream…
Systems Lead
Systems
systems@glee:~$Waiting for live terminal stream…
Research Lead
Research
research@glee:~$Waiting for live terminal stream…
World Lead
World
world@glee:~$Waiting for live terminal stream…
Services
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VIVRE Review
k=keep · d=drop · f=flag · n=next
Pulse — macro scope
Agents
Macro
Stream
Receipts
⛵
HARBOR HUD
— #— 5s Poll
CONNECTING
Adapter Grid
—Causal Timeline
select a jobSelect a job to inspect its 8-stage lifecycle.